IO Interactive's James Bond game 007 First Light is full of spectacular gunfights it didn't truly need.
In most games where shooting is a core part of the gameplay experience, you’re often handed a gun and told to shoot first, worry about an alarmingly high body count later. Not so in 007 First Light. The game restricts Bond’s firearms usage to very specific scenarios when Bond is in mortal danger; a very dramatic “License to Kill” alert then appears on the top of your screen highlighted in red. It’s an interesting flip on what we’ve come to expect from a third-person shooter, though 007 First Light could have been even more restrictive with its approach to lethal violence.