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The Audio Programmer

active · last success 2026-08-04 13:56

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  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-07-21 14:33

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    In this episode, Max Shafer, founder of Just 4 Noise, walks us through building an AI sample-generation model from scratch, why he recorded drum machines across four cities to beat open-source, and the raw reality of raising $1M for a music-tech startup. 🔗 Resources...

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    In this episode, Max Shafer, founder of Just 4 Noise, walks us through building an AI sample-generation model from scratch, why he recorded drum machines across four cities to beat open-source, and the raw reality of raising $1M for a music-tech startup. 🔗 Resources mentioned: Just 4 Noise: https://just4noise.com Sound Hub Denmark: https://soundhub.dk 00:00 Welcome — Max Shafer & Just for Noise 01:07 Origin story: from LA to Berlin 04:24 The jam-session "aha" moment behind Just for Noise 06:48 Why generate samples instead of searching for them 07:20 Designing the interface (the video-game spider graph) 10:33 First beta testers came from the TAP Discord 11:55 Product-first vs. tech-first thinking 13:56 Real users over celebrity testimonials 15:45 Going grassroots instead of chasing the top 19:15 Raising a round — and whether to take the VC path at all 20:25 Why they decided to take investment 23:16 Licensing the foundation model (the B2B angle) 25:51 Choosing the right investors 27:56 Inside the raise: 170 meetings, 7 yeses 30:31 Venture funds vs. angel investors 32:37 Fixing the pitch: storytelling & the "moat" 35:02 The model — the quality ceiling and the data problem 36:37 Building their own dataset in studios across the world 39:19 The state of music tech & AI tools 41:44 Functional AI that supports the creative process 43:17 Wrap-up ==== 📚 Learn Audio Programming https://theaudioprogrammer.com/books 🎤 Join our Community https://theaudioprogrammer.com/community 💼 Hire Audio Programmers & Music Tech Professionals https://theaudioprogrammer.com/recruitment 🏭 Create Your Own Audio Plug-in with Our Experienced Team https://theaudioprogrammer.com/development Stay connected with us Instagram: https://www.instagram.com/theaudioprogrammer Facebook: https://www.facebook.com/theaudioprogrammer Twitter: https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-06-23 14:19

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    Custom knobs are one of the most-asked-about parts of building a plugin, and the secret is that you don't draw them at all. In Part 5 we build real custom knobs from an image filmstrip and a JUCE LookAndFeel, then wire them to the Decay and Reverb parameters of our sampler. ⏰...

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    Custom knobs are one of the most-asked-about parts of building a plugin, and the secret is that you don't draw them at all. In Part 5 we build real custom knobs from an image filmstrip and a JUCE LookAndFeel, then wire them to the Decay and Reverb parameters of our sampler. ⏰ Timestamps: 00:00 - Introduction: why pro knobs aren't "drawn" 01:41 - Prerequisites & the GitHub branch 01:55 - Adding the PNG strip (assets + CMake) 03:05 - Getting the knob from binary data 03:50 - How JUCE LookAndFeel works 04:35 - Building the KnobLookAndFeel class 07:02 - Moving the implementation into a .cpp 08:32 - Finding & overriding drawRotarySlider 11:26 - The frame-index math (value → frame) 15:10 - Drawing the frame (and the retina trick) 17:31 - Suppressing warnings with [[maybe_unused]] 18:06 - Why we build a reusable Knob component 19:14 - Creating the Knob class 23:00 - Implementing the constructor & styling 28:08 - Layout with resized() 29:01 - Wiring the Decay knob in the editor 31:44 - Adding the Reverb knob (the payoff) 32:55 - Recap & what's next Project code: https://github.com/TheAudioProgrammer/JuceSamplerAudioPlugin ==== 📚 Learn Audio Programming https://theaudioprogrammer.com/books 🎤 Join our Community https://theaudioprogrammer.com/community 💼 Hire Audio Programmers & Music Tech Professionals https://theaudioprogrammer.com/recruitment 🏭 Create Your Own Audio Plug-in with Our Experienced Team https://theaudioprogrammer.com/development Stay connected with us Instagram: https://www.instagram.com/theaudioprogrammer Facebook: https://www.facebook.com/theaudioprogrammer Twitter: https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-06-22 15:54

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  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-06-12 07:09

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    Title: Test-maxing your audio DSP with HART Description: Validating audio DSP output using common testing frameworks is often hard to implement, and even harder to read. Discover how you can easily express such tests using HART, a C++ testing framework made specifically for...

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    Title: Test-maxing your audio DSP with HART Description: Validating audio DSP output using common testing frameworks is often hard to implement, and even harder to read. Discover how you can easily express such tests using HART, a C++ testing framework made specifically for audio DSP. Bio: Daniel Leonov is an audio software developer and passionate musician with a degree in RF engineering. He works with independent audio companies, helping bring plugins and other audio products to market. Slides: https://docs.google.com/presentation/d/1zo5IVJbpFNU75mPfhKGdb_gxGXvXEf9JQQFLshbWnYk/edit?usp=sharing HART Docs: https://daleonov.github.io/HART/Overview.html HART Repo: https://github.com/daleonov/HART HART Example project: https://github.com/daleonov/HART-TAP-June2026 Contacts: https://www.linkedin.com/in/daleonov/ | daleonov7 (at) gmail (.) com | Discord: daleonov#2071 ==== 📚 Learn Audio Programming ⁠https://theaudioprogrammer.com/books⁠ 🚀 Join our Community ⁠https://theaudioprogrammer.com/community⁠ 🤝🏻 Hire Audio Programmers & Music Tech Professionals ⁠https://theaudioprogrammer.com/recruitment⁠ 🎛️ Create Your Own Audio Plug-in with Our Experienced Team ⁠https://theaudioprogrammer.com/development⁠ Instagram: ⁠https://www.instagram.com/theaudioprogrammer⁠ Facebook: ⁠https://www.facebook.com/theaudioprogrammer⁠ Twitter: ⁠https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-05-28 11:00

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    Building your first Audiotool Nexus app — a browser-based extension that can read and write your entire project in real time, something a traditional VST simply can't do. Silas Gyger, lead engineer at Audiotool and author of the Nexus JS package, builds three apps live using...

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    Building your first Audiotool Nexus app — a browser-based extension that can read and write your entire project in real time, something a traditional VST simply can't do. Silas Gyger, lead engineer at Audiotool and author of the Nexus JS package, builds three apps live using nothing but an AI agent: a cable counter, a beat editor, and a Freesound sample browser. More here: https://www.audiotool.com/LetsBuild/ Join Discord: https://www.audiotool.com/discord About Audiotool: https://new.audiotool.com/ ⏰ Timestamps: 00:00 - Introduction & what is a Nexus app? 02:20 - The origin of Nexus: collaboration, validation & the AI revolution 09:33 - Getting started: all you need is an agentic coding tool 12:43 - Phase 1: building a cable counter (OAuth, scopes & the dev flow) 21:17 - Phase 2: building a beat editor & wiring the mixer 29:13 - Phase 3: a sample browser powered by the Freesound API 37:32 - Drag-and-drop: loading samples into Machinist 48:53 - Real-time collaboration & how Nexus differs from VST 51:52 - Wrap-up 📚 Learn Audio Programming https://theaudioprogrammer.com/books 🎤 Join our Community https://theaudioprogrammer.com/community 💼 Hire Audio Programmers & Music Tech Professionals https://theaudioprogrammer.com/recruitment 🏭 Create Your Own Audio Plug-in with Our Experienced Team https://theaudioprogrammer.com/development Stay connected with us Instagram: https://www.instagram.com/theaudioprogrammer Facebook: https://www.facebook.com/theaudioprogrammer Twitter: https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-05-21 17:58

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    Is AI killing music tech? After months of pushing these tools into real audio codebases, here's my honest take — and three ways to ensure you're well prepared for the future. If you're an audio developer or product builder watching the AI conversation get more polarized by...

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    Is AI killing music tech? After months of pushing these tools into real audio codebases, here's my honest take — and three ways to ensure you're well prepared for the future. If you're an audio developer or product builder watching the AI conversation get more polarized by the day, this video lays out three guidelines for staying valuable as these tools get better. ⏰ Timestamps: 00:00 - Introduction: The two extremes in the AI conversation 00:58 - 1. Fundamentals will become MORE valuable 03:35 - 2. Develop your taste for design and product sense 05:05 - 3. Lean in on what you already know 06:48 - How AI actually raises the bar ==== 📚 Learn Audio Programming https://theaudioprogrammer.com/books 🎤 Join our Community https://theaudioprogrammer.com/community 💼 Hire Audio Programmers & Music Tech Professionals https://theaudioprogrammer.com/recruitment 🏭 Create Your Own Audio Plug-in with Our Experienced Team https://theaudioprogrammer.com/development Stay connected with us Instagram: https://www.instagram.com/theaudioprogrammer Facebook: https://www.facebook.com/theaudioprogrammer Twitter: https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-05-07 14:24

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    Learn how to build your first custom user interface for a JUCE audio plugin. In this tutorial, we introduce a clean way to manage colors, fonts, and image assets, and use it to replace the default JUCE editor with a real custom background. This is Part 4 of the JUCE Sampler...

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    Learn how to build your first custom user interface for a JUCE audio plugin. In this tutorial, we introduce a clean way to manage colors, fonts, and image assets, and use it to replace the default JUCE editor with a real custom background. This is Part 4 of the JUCE Sampler Plugin series and the start of our deep dive into plugin UI design. If you've ever wondered how plugin developers get from a generic gray window to something that actually looks like a product, this is the foundation you need. 📁 Follow along on GitHub: https://github.com/TheAudioProgrammer/JuceSamplerAudioPlugin (Switch to the "4-user-interface-1" branch and check the commit history to follow each step) ⏰ Timestamps: 00:00 - Introduction & What We're Building 01:56 - The Graphic Design Handoff 02:59 - Setting Up Assets (Images, Fonts, CMake) 06:46 - Creating the SamplerLookAndFeel Header 08:25 - Colors & Binary Data 09:31 - Font Typefaces & Accessor Functions 13:49 - Drawing the Background Image 16:55 - Abstracting Window Dimensions & Plugin Processor 18:34 - Recap & What's Next 🔗 Resources mentioned: - Inter font family: https://fonts.google.com/specimen/Inter ==== 📚 Learn Audio Programming https://theaudioprogrammer.com/books 🎤 Join our Community https://theaudioprogrammer.com/community 💼 Hire Audio Programmers & Music Tech Professionals https://theaudioprogrammer.com/recruitment 🏭 Create Your Own Audio Plug-in with Our Experienced Team https://theaudioprogrammer.com/development Stay connected with us Instagram: https://www.instagram.com/theaudioprogrammer Facebook: https://www.facebook.com/theaudioprogrammer Twitter: https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-04-29 14:43

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    IIn this video, we explore a new approach to software development, moving beyond 'vibe coding' to a more structured programming workflow. We give Cursor a spin for the first time, comparing its capabilities to our previous experiences with Claude. Join us as we test this new...

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    IIn this video, we explore a new approach to software development, moving beyond 'vibe coding' to a more structured programming workflow. We give Cursor a spin for the first time, comparing its capabilities to our previous experiences with Claude. Join us as we test this new code editor and share observations on how it impacts the coding process. ⏰ Timestamps: 00:00 - Introduction 01:19 - What is Cursor? (and the DAW analogy) 02:26 - Downloading Cursor for the first time 03:50 - First project setup 04:30 - Selecting the Claude model 05:17 - The first prompt with the PRD 06:53 - Framework selection (and what Cursor suggests) 08:47 - Adding the CLAUDE.md coding practices 09:49 - Duplicated code in CMakeLists 11:24 - Building the complete plugin 13:23 - Testing in Ableton 16:24 - The lost context problem (heads up before you update) 16:42 - Code review begins 17:35 - The juice_header.h issue 18:33 - Fixing the red squiggles with clangd 23:01 - Performance issue: updating every audio callback 26:09 - Plugin editor review 27:07 - DSP and delay engine review 28:30 - Final thoughts: Cursor vs Claude Code 30:06 - Are these tools interchangeable? 🔗 Resources mentioned: Cursor: https://cursor.com Episode 1 — I Tried Vibe Coding an Audio Plugin: https://youtu.be/qeCYi0pwi3I Episode 2 — Vibe Coding with the Code Project Planner: https://youtu.be/ky9dfycg1J8 Code Project Planner skill: https://github.com/TheAudioProgrammer/claude-audio-plugin-project-planner-skill ==== 📚 Learn Audio Programming https://theaudioprogrammer.com/books 🎤 Join our Community https://theaudioprogrammer.com/community 💼 Hire Audio Programmers & Music Tech Professionals https://theaudioprogrammer.com/recruitment 🏭 Create Your Own Audio Plug-in with Our Experienced Team https://theaudioprogrammer.com/development Stay connected with us Instagram: https://www.instagram.com/theaudioprogrammer Facebook: https://www.facebook.com/theaudioprogrammer Twitter: https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-04-13 15:25

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    Learn how to add parameters to your JUCE sampler plugin and pick up the optimization tricks that make them feel polished and professional. This is Part 3 of the JUCE Sampler Plugin series. Whether you've been vibe coding your way through audio development or you're ready to...

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    Learn how to add parameters to your JUCE sampler plugin and pick up the optimization tricks that make them feel polished and professional. This is Part 3 of the JUCE Sampler Plugin series. Whether you've been vibe coding your way through audio development or you're ready to understand what's really happening under the hood, this one's for you. ⏰ Timestamps: 00:00 - Introduction 01:37 - Understanding JUCE Audio Parameters 03:04 - Creating the Decay Parameter 06:39 - NormalisableRange and Parameter Configuration 15:51 - Parameter String Conversion and Display 19:37 - Adding Parameters to the Layout 40:24 - Optimization: Value Offset for Better UX 42:47 - Setting Up the Reverb 47:18 - Creating the Reverb Parameter 50:01 - Implementing Reverb Processing 59:21 - Code Refactoring with Helper Functions 62:08 - Testing and Conclusion 🔗 Resources: GitHub Repo: https://github.com/TheAudioProgrammer/JuceSamplerAudioPlugin ==== 📚 Learn Audio Programming https://theaudioprogrammer.com/books 🎤 Join our Community https://theaudioprogrammer.com/community 💼 Hire Audio Programmers & Music Tech Professionals https://theaudioprogrammer.com/recruitment 🏭 Create Your Own Audio Plug-in with Our Experienced Team https://theaudioprogrammer.com/development Stay connected with us Instagram: https://www.instagram.com/theaudioprogrammer Facebook: https://www.facebook.com/theaudioprogrammer Twitter: https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-04-10 05:31

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    Eclipsa Audio is Google and Samsung's open-source solution for the next generation of spatial audio. Our Guests: Jani Huoponen — product lead for Eclipsa Audio at Google, driving the open standard forward from inside Chrome Open Media Scott Kramer — 15 years mixing for film...

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    Eclipsa Audio is Google and Samsung's open-source solution for the next generation of spatial audio. Our Guests: Jani Huoponen — product lead for Eclipsa Audio at Google, driving the open standard forward from inside Chrome Open Media Scott Kramer — 15 years mixing for film and TV, eight years co-leading sound initiatives at Netflix, now consulting on emerging sound technologies at Green Field Sound Claus Trelby — immersive music specialist exploring what spatial audio means for artists, producers, and the way we reference music in 2026 Links: https://opensource.googleblog.com/2025/01/introducing-eclipsa-audio-immersive-audio-for-everyone.html IAMF open source: https://aomedia.org/specifications/iamf/ https://aomediacodec.github.io/iamf/v1.0.0-errata.html https://aomediacodec.github.io/iamf/v1.1.0.html https://github.com/AOMediaCodec/iamf-tools ==== 📚 Learn Audio Programming ⁠https://theaudioprogrammer.com/books⁠ 🚀 Join our Community ⁠https://theaudioprogrammer.com/community⁠ 🤝🏻 Hire Audio Programmers & Music Tech Professionals ⁠https://theaudioprogrammer.com/recruitment⁠ 🎛️ Create Your Own Audio Plug-in with Our Experienced Team ⁠https://theaudioprogrammer.com/development⁠ Instagram: ⁠https://www.instagram.com/theaudioprogrammer⁠ Facebook: ⁠https://www.facebook.com/theaudioprogrammer⁠ Twitter: ⁠https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-03-25 06:27

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    Presentation title: How to Sell Your Audio Plugins In this episode, Josh sits down with Tobias from Moonbase to talk about what it actually takes to get your audio plugins up and selling. Tobias shares his journey from building plugin stores and licensing systems for...

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    Presentation title: How to Sell Your Audio Plugins In this episode, Josh sits down with Tobias from Moonbase to talk about what it actually takes to get your audio plugins up and selling. Tobias shares his journey from building plugin stores and licensing systems for companies like Yum Audio and Black Salt Audio, to turning all of that experience into Moonbase - a platform now powering over 200 audio software businesses. They cover the real challenges of selling plugins, what a modern business stack looks like for plugin developers, and where things are heading next. Links: Website: https://moonbase.sh ==== 📚 Learn Audio Programming ⁠https://theaudioprogrammer.com/books⁠ 🚀 Join our Community ⁠https://theaudioprogrammer.com/community⁠ 🤝🏻 Hire Audio Programmers & Music Tech Professionals ⁠https://theaudioprogrammer.com/recruitment⁠ 🎛️ Create Your Own Audio Plug-in with Our Experienced Team ⁠https://theaudioprogrammer.com/development⁠ Instagram: ⁠https://www.instagram.com/theaudioprogrammer⁠ Facebook: ⁠https://www.facebook.com/theaudioprogrammer⁠ Twitter: ⁠https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-03-23 11:20

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    Last time I vibe coded an audio plugin. It worked, but the code was messy and I had zero control over the output. So I went and studied the best practices, and I built a tool to solve the planning problem. In this video, I show you what changes when you actually prepare...

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    Last time I vibe coded an audio plugin. It worked, but the code was messy and I had zero control over the output. So I went and studied the best practices, and I built a tool to solve the planning problem. In this video, I show you what changes when you actually prepare before prompting. ⏰ Timestamps: 00:00 - Introduction 01:14 - Why planning matters 01:52 - The Project Planner skill 02:48 - How to upload a Claude skill 04:14 - Running the project planner 06:19 - Defining plugin parameters 08:18 - Adding unique features 11:26 - Defining what's out of scope 12:15 - Code architecture setup 14:26 - Generating the PRD and CLAUDE.md 17:09 - Setting up the project folder 19:03 - Opening Claude Code in plan mode 20:32 - Reviewing Claude's implementation plan 24:41 - Building the plugin 25:07 - Testing in the DAW 27:37 - Reviewing the code 37:28 - Fixing the ping-pong bug 40:52 - Final test 41:41 - Reflections and takeaways 🔗 Resources mentioned: Project Planner Skill (free download) - https://github.com/TheAudioProgrammer/claude-audio-plugin-project-planner-skill Claude Code — https://docs.anthropic.com/en/docs/claude-code ==== 📚 Learn Audio Programming https://theaudioprogrammer.com/books 🎤 Join our Community https://theaudioprogrammer.com/community 💼 Hire Audio Programmers & Music Tech Professionals https://theaudioprogrammer.com/recruitment 🏭 Create Your Own Audio Plug-in with Our Experienced Team https://theaudioprogrammer.com/development Stay connected with us Instagram: https://www.instagram.com/theaudioprogrammer Facebook: https://www.facebook.com/theaudioprogrammer Twitter: https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-03-12 21:20

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    📚 Learn Audio Programming ⁠https://theaudioprogrammer.com/books⁠ 🚀 Join our Community ⁠https://theaudioprogrammer.com/community⁠ 🤝🏻 Hire Audio Programmers & Music Tech Professionals ⁠https://theaudioprogrammer.com/recruitment⁠ 🎛️ Create Your Own Audio Plug-in with Our...

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    📚 Learn Audio Programming ⁠https://theaudioprogrammer.com/books⁠ 🚀 Join our Community ⁠https://theaudioprogrammer.com/community⁠ 🤝🏻 Hire Audio Programmers & Music Tech Professionals ⁠https://theaudioprogrammer.com/recruitment⁠ 🎛️ Create Your Own Audio Plug-in with Our Experienced Team ⁠https://theaudioprogrammer.com/development⁠ Instagram: ⁠https://www.instagram.com/theaudioprogrammer⁠ Facebook: ⁠https://www.facebook.com/theaudioprogrammer⁠ Twitter: ⁠https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-03-06 07:54

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    Presentation title: Practically Useful DSP Abstract: How do you get started with DSP? Join us for this discussion with Musik Hack founder Sam Fischmann as we explore a general overview of Digital Signal Processing algorithms, and how to Bio: Sam is the technical co-founder...

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    Presentation title: Practically Useful DSP Abstract: How do you get started with DSP? Join us for this discussion with Musik Hack founder Sam Fischmann as we explore a general overview of Digital Signal Processing algorithms, and how to Bio: Sam is the technical co-founder for Musik Hack LLC, where he makes software for artists, musicians, producers, and audio engineers. He makes products with clear, expressive controls that don't require a doctorate to use, but take the hippocratic oath anyway. Links: Website: https://musikhack.com ==== 📚 Learn Audio Programming ⁠https://theaudioprogrammer.com/books⁠ 🚀 Join our Community ⁠https://theaudioprogrammer.com/community⁠ 🤝🏻 Hire Audio Programmers & Music Tech Professionals ⁠https://theaudioprogrammer.com/recruitment⁠ 🎛️ Create Your Own Audio Plug-in with Our Experienced Team ⁠https://theaudioprogrammer.com/development⁠ Instagram: ⁠https://www.instagram.com/theaudioprogrammer⁠ Facebook: ⁠https://www.facebook.com/theaudioprogrammer⁠ Twitter: ⁠https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-02-26 18:19

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    I've been hearing about vibe coding for a while now, and it's finally hit the audio programming world. So I decided to test it myself - building an audio plugin from scratch using Claude Code, with zero hand-written code. Here's what worked, what didn't, and what surprised me...

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    I've been hearing about vibe coding for a while now, and it's finally hit the audio programming world. So I decided to test it myself - building an audio plugin from scratch using Claude Code, with zero hand-written code. Here's what worked, what didn't, and what surprised me about my own mindset along the way. ⏰ Timestamps: 00:00 - Vibe coding hits audio programming 00:20 - My confession: I've never tried this 00:58 - About The Audio Programmer 01:31 - Choosing an LLM and getting started 02:10 - First prompt: Building a basic gain plugin 03:24 - Setting up Claude Code step by step 05:27 - Troubleshooting the install 08:47 - Creating our project and launching Claude Code 10:57 - The magic prompt: Watching it scaffold everything 13:52 - First build and test — it works! 14:39 - Inspecting the code: What did it actually write? 15:43 - Refining: Adding dB scaling and logarithmic gain 18:13 - Getting the plugin into a DAW 20:57 - Testing with real audio 21:56 - Custom UI experiment: Rotary slider and styling 23:33 - Pushing the limits: Advanced look and feel 25:29 - Where the UI broke down 27:37 - What I learned: Psychology, workflow, and honest takeaways 29:08 - What's next for this series 🔗 Resources Mentioned: Claude Code: https://claude.ai JUCE Framework: https://juce.com iPlug 2 (Oli Larkin): https://iplug2.github.io CMake: https://cmake.org Xcode (Mac): Available on the Mac App Store Visual Studio (Windows): https://visualstudio.microsoft.com 📋 What I Used: Claude Max plan Claude Code (CLI tool) JUCE framework (fetched via CMake) Ableton Live (DAW testing) ==== 📚 Learn Audio Programming https://theaudioprogrammer.com/books 🎤 Join our Community https://theaudioprogrammer.com/community 💼 Hire Audio Programmers & Music Tech Professionals https://theaudioprogrammer.com/recruitment 🏭 Create Your Own Audio Plug-in with Our Experienced Team https://theaudioprogrammer.com/development Stay connected with us Instagram: https://www.instagram.com/theaudioprogrammer Facebook: https://www.facebook.com/theaudioprogrammer Twitter: https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-02-11 06:29

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    Presentation title: Analog Circuit Modeling with the Point-to-Point Library Abstract: The Point To Point Library is a software tool for audio software developers interested in easily adding analog circuit modeling to their plug-ins. An overview of the library will be...

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    Presentation title: Analog Circuit Modeling with the Point-to-Point Library Abstract: The Point To Point Library is a software tool for audio software developers interested in easily adding analog circuit modeling to their plug-ins. An overview of the library will be provided, along with a demonstration of the development tools including the Analog Circuit Factory prototyping plug-in. Bio: Eric Tarr is a software developer, signal processing engineer, and educator. His company, Hack Audio, was started to help other audio engineers create tools for music production by providing educational tutorials, software licensing, and consulting services. Links: Website: https://hackaudio.com/ ==== 📚 Learn Audio Programming ⁠https://theaudioprogrammer.com/books⁠ 🚀 Join our Community ⁠https://theaudioprogrammer.com/community⁠ 🤝🏻 Hire Audio Programmers & Music Tech Professionals ⁠https://theaudioprogrammer.com/recruitment⁠ 🎛️ Create Your Own Audio Plug-in with Our Experienced Team ⁠https://theaudioprogrammer.com/development⁠ Instagram: ⁠https://www.instagram.com/theaudioprogrammer⁠ Facebook: ⁠https://www.facebook.com/theaudioprogrammer⁠ Twitter: ⁠https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-02-09 21:14

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    Now that the dust has settled from NAMM 2026, I'm sharing my reflections on the state of audio software — the cautious mood I encountered, the gap between AI conversation and actual products, the rise of Rust in audio development, and the sobering news of Native Instruments...

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    Now that the dust has settled from NAMM 2026, I'm sharing my reflections on the state of audio software — the cautious mood I encountered, the gap between AI conversation and actual products, the rise of Rust in audio development, and the sobering news of Native Instruments entering insolvency. Here's what I think it all means for our industry. ⏰ Timestamps: 0:00 - Introduction 1:02 - The Mood at NAMM — Caution & Bigger Questions 2:10 - Rust, Claude & AI-Assisted Audio Development 3:57 - Native Instruments Insolvency — A Wake-Up Call 5:16 - What It All Means 5:59 - Your Turn — Drop a Comment ==== 📚 Learn Audio Programming https://theaudioprogrammer.com/books 🎤 Join our Community https://theaudioprogrammer.com/community 💼 Hire Audio Programmers & Music Tech Professionals https://theaudioprogrammer.com/recruitment 🏭 Create Your Own Audio Plug-in with Our Experienced Team https://theaudioprogrammer.com/development Stay connected with us Instagram: https://www.instagram.com/theaudioprogrammer Facebook: https://www.facebook.com/theaudioprogrammer Twitter: https://www.twitter.com/audioprogrammer
  • The Audio Programmer youtube.com audio-and-video channel video youtube 2026-01-08 21:55

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