arXiv:2607.03663v3 Announce Type: replace-cross Abstract: The accurate estimation of Above-Ground Biomass (AGB) in mature tropical forests remains a critical challenge in remote sensing, primarily due to the saturation of Synthetic Aperture Radar (SAR) signals in high-density...
arXiv - cs.CV
active · last success 2026-07-11 03:59
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arXiv:2607.03663v3 Announce Type: replace-cross Abstract: The accurate estimation of Above-Ground Biomass (AGB) in mature tropical forests remains a critical challenge in remote sensing, primarily due to the saturation of Synthetic Aperture Radar (SAR) signals in high-density areas and persistent cloud cover affecting optical imagery. To overcome these physical limitations, we propose the Trimodal Coherent Co-attention Transformer (TCCT), a physics-informed deep learning architecture. The TCCT natively fuses optical surface reflectance (Landsat-5) with complex-valued Polarimetric SAR Interferometry (PolInSAR) data from both P and L bands. Unlike traditional fusion methods, our architecture employs complex-valued encoders to preserve spatial phase coherence, coupled with a dynamic co-attention mechanism that acts as an adaptive gating module, reducing the weight of cloud-corrupted optical pixels and shifting reliance to microwave phase data. We also derived a localized spatial allometric calibration model via Levenberg-Marquardt optimization, tailored to the specific wood density of the Paracou region in the Amazon basin. Evaluated using a two-stage protocol, the TCCT first underwent a rigorous 5-fold cross-validation to establish robust global weights (achieving a global RMSE of 4.19 m). Subsequently, following a localized spatial fine-tuning phase over 200 epochs, the model attained an absolute RMSE of 3.78 m and an $R^2$ of 0.33 for Canopy Height Models (CHM), outperforming standard Random Forest, CNN, and Vision Transformer baselines. Our ablation study confirms that preserving phase coherence mitigates deep-canopy signal saturation. When converted to AGB, the fine-tuned TCCT map yielded a Relative RMSE (rRMSE) of 4.51% in dense forest areas above 50 Mg/ha. By meeting the European Space Agency (ESA) BIOMASS mission requirement of less than 20% error, the TCCT provides a robust framework for continuous carbon stock mapping in tropical biomes.
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arXiv:2602.10155v3 Announce Type: replace-cross Abstract: Accurate compensation of brain deformation is critical for reliable image-guided neurosurgery. Surgical manipulation and tumor resection induce tissue motion, causing preoperative planning images to become misaligned...
arXiv:2602.10155v3 Announce Type: replace-cross Abstract: Accurate compensation of brain deformation is critical for reliable image-guided neurosurgery. Surgical manipulation and tumor resection induce tissue motion, causing preoperative planning images to become misaligned with the intraoperative anatomy. In this systematic review, we examine data-driven methods developed between 2020 and 2025 for brain deformation registration and modeling, with a particular focus on learning-based approaches. A comprehensive literature search was conducted in PubMed, IEEE Xplore, Scopus, and Web of Science using predefined inclusion and exclusion criteria for computational methods addressing brain deformation in neurosurgical imaging, resulting in 46 eligible studies. We provide a unified analysis of methodological strategies, including deep learning-based image registration, direct deformation field regression, synthesis-driven multimodal alignment, resection-aware architectures for handling missing correspondences, and hybrid models integrating biomechanical priors. We also examine dataset utilization, evaluation metrics, validation protocols, and the assessment of uncertainty and generalization across studies. While learning-based methods demonstrate promising accuracy and computational efficiency, current approaches remain limited by out-of-distribution robustness, standardized benchmarking, interpretability, and readiness for clinical deployment. Our review highlights these gaps and outlines future directions toward more robust, generalizable, and clinically translatable solutions for neurosurgical guidance. By organizing recent advances and critically assessing evaluation practices, this work provides a comprehensive reference for researchers and clinicians working on data-driven registration and modeling of brain deformation. -
arXiv:2511.15060v2 Announce Type: replace-cross Abstract: Total variation (TV) regularization is a classical edge-preserving technique widely used across image recovery and reconstruction problems; however, its convex $\ell_1$ gradient penalty tends to over-shrink large...
arXiv:2511.15060v2 Announce Type: replace-cross Abstract: Total variation (TV) regularization is a classical edge-preserving technique widely used across image recovery and reconstruction problems; however, its convex $\ell_1$ gradient penalty tends to over-shrink large gradients, producing staircase artifacts and contrast loss. We propose a gradient-based regularization using the Transformed $\ell_1$ (TL1) penalty and apply it to image denoising. The TL1 penalty asymptotically interpolates between $\ell_1$ and the $\ell_0$ pseudo-norm, offering a principled alternative to TV that better preserves sharp edges and piecewise-smooth regions. Moreover, TL1 admits a tractable proximal operator, enabling an efficient algorithm based on a proximal splitting scheme with subproblems solved by the Alternating Direction Method of Multipliers (ADMM). The weak convexity of TL1 guarantees global convergence of the proximal iterates to a stationary point under mild conditions. Numerical experiments on image denoising demonstrate that the proposed method effectively preserves sharp edges, local contrast, and piecewise-smooth structures, outperforming other gradient-based approaches. -
arXiv:2511.08226v2 Announce Type: replace-cross Abstract: In order to achieve Continual Learning (CL), the problem of catastrophic forgetting, one that has plagued neural networks since their inception, must be overcome. The evaluation of continual learning methods relies on...
arXiv:2511.08226v2 Announce Type: replace-cross Abstract: In order to achieve Continual Learning (CL), the problem of catastrophic forgetting, one that has plagued neural networks since their inception, must be overcome. The evaluation of continual learning methods relies on splitting a known homogeneous dataset and learning the associated tasks one after the other. We argue that most CL methods introduce a priori information about the data to come and cannot be considered agnostic. We exemplify this point with the case of methods relying on pretrained feature extractors, which are still used in CL. After showing that pretrained feature extractors imply a loss of generality with respect to the data that can be learned by the model, we then discuss other kinds of a priori information introduced in other CL methods. We then present the Online Patch Redundancy Eliminator (OPRE), an online dataset-compression algorithm that discards information through two explicit, input-space criteria. With a classifier that was randomly initialized at test time, OPRE's performance matches reported state-of-the-art online continual-learning methods on CIFAR 10 and CIFAR-100 without any pretrained feature extractor, and outperforms GDumb at an identical memory budget-while making only minimal and interpretable assumptions about the data to come. We frame these results as an empirical, information-theoretic perspective on continual learning. -
arXiv:2510.18999v3 Announce Type: replace-cross Abstract: Reconstructing signed distance functions (SDFs) from point cloud data benefits many robot autonomy capabilities, including localization, mapping, motion planning, and control. Methods that support online and...
arXiv:2510.18999v3 Announce Type: replace-cross Abstract: Reconstructing signed distance functions (SDFs) from point cloud data benefits many robot autonomy capabilities, including localization, mapping, motion planning, and control. Methods that support online and large-scale SDF reconstruction often rely on discrete volumetric data structures, which affects the continuity and differentiability of the SDF estimates. Neural network methods have demonstrated high-fidelity differentiable SDF reconstruction but they tend to be less efficient, experience catastrophic forgetting and memory limitations in large environments, and are often restricted to truncated SDF. This work proposes OREN, a hybrid method that combines an explicit prior from octree interpolation with an implicit residual from neural network regression. Our method achieves non-truncated (Euclidean) SDF reconstruction with computational and memory efficiency comparable to volumetric methods and differentiability and accuracy comparable to neural network methods. Extensive experiments demonstrate that OREN outperforms the state of the art in terms of accuracy and efficiency, providing a scalable solution for downstream tasks in robotics and computer vision. -
arXiv:2510.07328v2 Announce Type: replace-cross Abstract: Medical decision systems increasingly rely on data from multiple sources to ensure reliable and unbiased diagnosis. However, existing multimodal learning models fail to achieve this goal because they often overlook two...
arXiv:2510.07328v2 Announce Type: replace-cross Abstract: Medical decision systems increasingly rely on data from multiple sources to ensure reliable and unbiased diagnosis. However, existing multimodal learning models fail to achieve this goal because they often overlook two critical challenges. First, various data modalities may learn unevenly, thereby converging to a model biased towards certain modalities. Second, the model may emphasize learning on certain demographic groups causing unfair performances. The two aspects can influence each other, as different data modalities may favor respective groups during optimization, leading to both imbalanced and unfair multimodal learning. This paper proposes a novel approach called MultiFair for multimodal medical classification, which addresses these challenges with a dual-level gradient modulation process. MultiFair dynamically modulates training gradients regarding the optimization direction and magnitude at both data modality and group levels. We evaluate MultiFair on three real-world medical classification datasets with diverse demographic attributes,including multiclass classification and missing-modality settings. Experimental results demonstrate its effectiveness. -
arXiv:2509.11819v3 Announce Type: replace-cross Abstract: Federated Domain Adaptation (FDA) improves model performance at a target client by collaborating with source clients while preserving data privacy. FDA faces two key challenges: domain shift between source and target...
arXiv:2509.11819v3 Announce Type: replace-cross Abstract: Federated Domain Adaptation (FDA) improves model performance at a target client by collaborating with source clients while preserving data privacy. FDA faces two key challenges: domain shift between source and target data, and limited labeled data at the target, a common constraint when a new site joins a federation before it has accumulated its own labeled data, as in clinical deployments. Most existing methods address domain shift alone, assuming ample target data; those that also tackle data scarcity still fail to prioritize source information according to the target's specific objective. We propose FedDAF, which addresses both challenges through similarity-based aggregation of the global source and target models, using their model functional distance, computed from the angle between their mean gradient fields on target data and normalized via a Gompertz function. The global source model itself is formed using a distance-based weighted average, giving greater weight to source models closer to the target model. Experiments on real-world datasets show FedDAF outperforms existing federated learning (FL), personalized FL, and FDA methods in test accuracy. -
arXiv:2507.05240v2 Announce Type: replace-cross Abstract: Vision-and-Language Navigation (VLN) in real-world settings requires agents to process continuous visual streams and generate actions with low latency grounded in language instructions. While Video-based Large Language...
arXiv:2507.05240v2 Announce Type: replace-cross Abstract: Vision-and-Language Navigation (VLN) in real-world settings requires agents to process continuous visual streams and generate actions with low latency grounded in language instructions. While Video-based Large Language Models (Video-LLMs) have driven recent progress, current VLN methods based on Video-LLM often face trade-offs among fine-grained visual understanding, long-term context modeling and computational efficiency. We introduce StreamVLN, a streaming VLN framework that employs a hybrid slow-fast context modeling strategy to support multi-modal reasoning over interleaved vision, language and action inputs. The fast-streaming dialogue context facilitates responsive action generation through a sliding-window of multi-turn dialogues, while the slow-updating memory context compresses historical visual states using a 3D-aware token pruning strategy. With this slow-fast design, StreamVLN achieves real-time dialogues through KV cache reuse, supporting long video streams with bounded context size and inference cost. Experiments on VLN-CE benchmarks show state-of-the-art performance with low latency, ensuring robustness and efficiency in real-world deployment. The project page is: https://streamvln.github.io/. -
arXiv:2503.15414v3 Announce Type: replace-cross Abstract: Federated learning seeks to foster collaboration among distributed clients while preserving the privacy of their local data. Traditional federated learning methods typically assume a fixed setting, where participating...
arXiv:2503.15414v3 Announce Type: replace-cross Abstract: Federated learning seeks to foster collaboration among distributed clients while preserving the privacy of their local data. Traditional federated learning methods typically assume a fixed setting, where participating clients, client data, and learning objectives remain unchanged. However, in real-world scenarios, a federation may evolve over time, with changes in both its client composition and target label space. In this evolving federated setting, conventional round-wise model aggregation becomes inflexible, as each federation update requires repeated communication, repeated local computation, and synchronized participation from all accumulated clients. To address this limitation, we propose CA-MMDS, a continual multiple-model distillation framework for federated continual segmentation with asynchronous clients and evolving label spaces. Instead of repeatedly aggregating model parameters from all clients, CA-MMDS maintains a server-side archive of client models and updates the global model through proxy-based distillation from multiple archived local models. When new clients join or existing clients evolve, only the newly added or updated local models need to be uploaded, while unchanged clients can remain offline and continue to contribute through their archived models. This design substantially reduces communication and computation costs while enabling flexible asynchronous cooperation among evolving clients. Using multi-class 3D abdominal CT segmentation as an application task, we demonstrate that CA-MMDS efficiently incorporates evolving client knowledge while achieving competitive segmentation performance. -
arXiv:2502.20805v3 Announce Type: replace-cross Abstract: Hand-object interaction(HOI) is the fundamental link between human and environment, yet its dexterous and complex pose significantly challenges for gesture control. Despite significant advances in AI and robotics,...
arXiv:2502.20805v3 Announce Type: replace-cross Abstract: Hand-object interaction(HOI) is the fundamental link between human and environment, yet its dexterous and complex pose significantly challenges for gesture control. Despite significant advances in AI and robotics, enabling machines to understand and simulate hand-object interactions, capturing the semantics of functional grasping tasks remains a considerable challenge. While previous work can generate stable and correct 3D grasps, they are still far from achieving functional grasps due to unconsidered grasp semantics. To address this challenge, we propose an innovative two-stage framework, Functional Grasp Synthesis Net (FGS-Net), for generating 3D HOI driven by functional text. This framework consists of a text-guided 3D model generator, Functional Grasp Generator (FGG), and a pose optimization strategy, Functional Grasp Refiner (FGR). FGG generates 3D models of hands and objects based on text input, while FGR fine-tunes the poses using Object Pose Approximator and energy functions to ensure the relative position between the hand and object aligns with human intent and remains physically plausible. Extensive experiments demonstrate that our approach achieves precise and high-quality HOI generation without requiring additional 3D annotation data. -
arXiv:2303.04203v4 Announce Type: replace-cross Abstract: The theory of computation was built to answer Turing's question: what is effectively calculable by an unbounded, immortal, disembodied agent following rules? Intelligence answers a different question (nature's): what...
arXiv:2303.04203v4 Announce Type: replace-cross Abstract: The theory of computation was built to answer Turing's question: what is effectively calculable by an unbounded, immortal, disembodied agent following rules? Intelligence answers a different question (nature's): what can a \emph{finite}, mortal, energy-limited agent do quickly enough to survive in a non-stationary world? We argue that a complete answer requires two operators: \emph{computation} and \emph{memorizaion}. Computation, $\dpar$, transforms structure toward closure; memorization, $\kap$, condenses a validated closed cycle into a reusable token. Turing formalized $\dpar$ and abstracted $\kap$ away, because his agent had infinite time and never needed to amortize. The new insight of our position paper is that the coupling of the two is not optional but \emph{forced}, and forced by a precise mathematical fact: \textbf{neither operator alone can be complete}. We prove that symbolic computation confined to a discrete sector suffers G\"odel's diagonalization incompleteness, that geometric descent confined to a continuous sector suffers a Morse forced-saddle incompleteness, and that these two are not analogies but the parity-conjugate faces of a single obstruction on a coherent complex with $\dpar^2=0$ - the even face realized by diagonalization, the odd by the topologically forced saddle, and no resolution confined to one parity able to come full circle. Intelligence must therefore couple both modes. We then locate the price of the coupling: its hinge operation, context-identification (the recognize-versus-discover decision), is exactly where the two incompletenesses coincide, hence undecidable and carrying an irreducible error floor. Finally we argue that the coupling is a universal law, realized, in the emergent sense of Anderson's ``more is different,'' at every scale from genes to thoughts to cultures, and give its falsifiable core and honest scope. -
arXiv:2607.06553v2 Announce Type: replace Abstract: Large-scale text-to-image models are attractive backbones for dense prediction because RGB generation pretraining learns rich semantic, structural, and geometric priors. Existing generative and editing approaches reuse these...
arXiv:2607.06553v2 Announce Type: replace Abstract: Large-scale text-to-image models are attractive backbones for dense prediction because RGB generation pretraining learns rich semantic, structural, and geometric priors. Existing generative and editing approaches reuse these priors by casting dense prediction as target generation: annotations such as depth, normals, alpha mattes, masks, and heatmaps are encoded into an RGB-trained VAE latent space and decoded back as image-like targets. We argue this inherits more of the generative output interface than dense prediction requires: unlike RGB synthesis, dense prediction asks for pixel-correct, task-native fields on the same image plane, not new RGB content to be rendered. Our key observation is that a pretrained DiT already organizes RGB inputs through a patch-to-token-to-patch lattice on the image plane, so each token indexes a fixed output patch whose channels can carry task-native quantities instead of RGB appearance. We instantiate this as ReChannel: we keep the VAE encoder for the DiT's input distribution but drop the target-side decoder, adapt the frozen DiT with task LoRA, and map each token to its p x p x K_t pixel-space patch through a shared token-local linear head--about 33K parameters, no spatial mixing. Using FLUX-Klein, we evaluate on six dense prediction tasks and over a dozen benchmarks. This minimal interface sets new state-of-the-art on trimap-free matting, KITTI depth, and referring segmentation, and stays competitive on normals, saliency, and pose. In a matched 4B setting it is more accurate and 2.48x faster than an edit-plus-latent-decode counterpart--dense perception can benefit from generative pretraining without inheriting its output interface. -
arXiv:2607.05716v2 Announce Type: replace Abstract: Multimodal Large Language Models (MLLMs) have demonstrated strong perception and reasoning capabilities. However, most existing models focus on isolated objects and neglect structured relationships for efficient target...
arXiv:2607.05716v2 Announce Type: replace Abstract: Multimodal Large Language Models (MLLMs) have demonstrated strong perception and reasoning capabilities. However, most existing models focus on isolated objects and neglect structured relationships for efficient target navigation, limiting their performance on visually intensive tasks. To address this challenge, we introduce Scene Graph Thinking (SaGe), a novel paradigm that enables fine-grained and structured visual reasoning through explicit scene-graph representations. Specifically, we first introduce an automated data engine that converts flat image-text corpora into structured scene graphs, where hierarchical entities constitute the nodes and diverse visual relations define the edges. Building upon this, we construct 120K high-quality training data by sampling reasoning traces from scene graphs. Then, two-stage graph-aligned post-training paradigms are introduced, where supervised fine-tuning internalizes MLLMs with structured reasoning, and subsequent reinforcement fine-tuning proposes node-as-proxy graph rewards to consolidate efficient graph exploration. With curated data and graph-aligned training, our approach achieves significant improvements across eight multimodal benchmarks, demonstrating strong effectiveness on fine-grained perception and reasoning tasks. Code is available at https://github.com/zwyang6/SaGe. -
arXiv:2607.05382v3 Announce Type: replace Abstract: Visual generators excel at rendering, but they confidently fabricate what they do not know. User requests are unbounded, evolving, and deeply long-tailed: new characters, trending entities, post-cutoff events, and more. This...
arXiv:2607.05382v3 Announce Type: replace Abstract: Visual generators excel at rendering, but they confidently fabricate what they do not know. User requests are unbounded, evolving, and deeply long-tailed: new characters, trending entities, post-cutoff events, and more. This world-knowledge bottleneck is structural: generators are trained on fixed corpora, but the visual world is open-ended. We construct SearchGen-20K and SearchGen-Bench, with 20,839 prompts spanning twelve failure categories and twenty-two domains, paired with a pre-executed multimodal SearchGen-Corpus-1M to support offline, reproducible research. On SearchGen-Bench, frontier open generators score only 21 to 28 out of 100, a 40-point collapse invisible to existing benchmarks. The natural remedy is to employ search tools, enabling agentic visual generation. However, we find that naive search fails: it retrieves indiscriminately, injecting noise into prompts the generator already handles. We trace the root cause to a generator-specific, evolving knowledge boundary: the divide between what a generator can internalize through training and what must remain in external context. Although this boundary is hard to specify in advance, we show that it is discoverable through a teach-then-search co-training framework. Even a minimal version of this co-training recipe produces monotonic improvement, laying the foundation for recursive self-improvement in visual generation that can meet world-knowledge-grounded requests. We release the full dataset, co-training corpus, and search corpus as a replayable harness for tool-augmented, world-knowledge-grounded visual generation. -
arXiv:2607.03715v2 Announce Type: replace Abstract: Medical imaging models often degrade when deployed at new clinical sites due to differences in imaging equipment, protocols, and patient populations. Test-time adaptation (TTA) addresses this by updating a pretrained model...
arXiv:2607.03715v2 Announce Type: replace Abstract: Medical imaging models often degrade when deployed at new clinical sites due to differences in imaging equipment, protocols, and patient populations. Test-time adaptation (TTA) addresses this by updating a pretrained model using only unlabeled target data, without access to source data. However, existing TTA methods were designed for single-label classification on natural image benchmarks, minimizing entropy uniformly across all samples without considering label dependencies. This overlooks a key property of multi-label medical imaging: pathologies do not occur independently but exhibit structured co-occurrence patterns. In this work, we propose Co-occurrence Weighted Adaptation (CoWA), which leverages disease co-occurrence patterns as a reliability signal for adaptation. CoWA estimates label co-occurrence structure from model predictions and downweights samples that deviate from expected patterns, enabling adaptation to rely more on consistent predictions while reducing the impact of noisy ones. We evaluate CoWA on chest X-ray benchmarks under domain shifts and demonstrate consistent improvements over established baselines. -
arXiv:2607.03330v2 Announce Type: replace Abstract: Quantifying plant growth dynamics from sparse longitudinal 3D observations is fundamental for agriculture and plant sciences. Yet, plants pose unique challenges: they undergo intricate non-rigid deformations, exhibit...
arXiv:2607.03330v2 Announce Type: replace Abstract: Quantifying plant growth dynamics from sparse longitudinal 3D observations is fundamental for agriculture and plant sciences. Yet, plants pose unique challenges: they undergo intricate non-rigid deformations, exhibit changing topology as new organs emerge, and often lack explicit temporal correspondences between consecutive data acquisitions due to newly formed tissue. Methods designed for general scenes struggle to model topology changes and asynchronous organ growth characteristic of plants. To address these challenges, we introduce GrowFields, a compositional dynamic neural field representation for organ-aware 4D plant growth modelling from point cloud time series. Our approach decomposes a plant into its constituent organs and aligns each organ into its own canonical coordinate frame, isolating intrinsic growth patterns from global plant motion. We then learn a shared continuous neural deformation field that models temporal dynamics across all organs, conditioned on learnable per-organ latent codes capturing organ identity and growth characteristics. The resulting modular yet unified representation naturally accommodates the asynchronous development of plant organs while remaining grounded in the practical setting of organ-level plant tracking. We evaluate GrowFields on growth sequences from four plant species, assessing geometric fitting and organ tracking accuracy using manually annotated leaf-tip trajectories. Results demonstrate consistent improvements in spatial precision, temporal coherence, and morphological fidelity over a range of existing representations. -
arXiv:2607.03013v2 Announce Type: replace Abstract: Images captured by consumer electronic devices, such as mobile phones and digital cameras, often suffer from low-light degradation due to sensor limitations and imaging pipelines, which degrades visual quality and affects...
arXiv:2607.03013v2 Announce Type: replace Abstract: Images captured by consumer electronic devices, such as mobile phones and digital cameras, often suffer from low-light degradation due to sensor limitations and imaging pipelines, which degrades visual quality and affects downstream vision tasks. Existing methods based on Convolutional Neural Networks (CNNs) and Transformers have dominated current low-light image enhancement (LIE) due to their excellent ability to model hierarchical features. However, CNNs operate in local receptive fields that cannot model long-range dependencies, while Transformers overcome this problem but incur substantial computational costs. To address these challenges, we propose MambaLIE, a Scene Light Intensity-Boosted Low-Light Image Enhancement method based on a State Space Model (SSM). We first introduce scene light intensity to improve the structural distribution of illumination, which is then gated with the low-light input to guide enhancement. To better model the illumination while maintaining computational efficiency, we propose the Locally Enhanced State Space Model (LESSM) for efficient light enhancement. Our LESSM contains two branches: an SSM branch and a Local Enhanced branch, where the former is used to model the long-range dependencies with linear time complexity, while the latter is used to enhance local feature representations. Extensive experiments demonstrate that MambaLIE outperforms state-of-the-art CNN-based and Transformer-based LIE methods on four widely used synthetic benchmarks and five publicly available real-world benchmarks in terms of accuracy, speed, and model size, making it suitable for practical deployment on resource-constrained devices. -
arXiv:2607.02360v3 Announce Type: replace Abstract: Monocular spacecraft 6D pose estimation remains difficult under weak texture, thin structures, illumination variation, and occlusion. This article presents GAP-GDRNet, a geometry-aware RGB framework built on GDR-Net for a...
arXiv:2607.02360v3 Announce Type: replace Abstract: Monocular spacecraft 6D pose estimation remains difficult under weak texture, thin structures, illumination variation, and occlusion. This article presents GAP-GDRNet, a geometry-aware RGB framework built on GDR-Net for a single-target synthetic spacecraft benchmark. The method strengthens the geometry-guided regression pipeline at two points. First, AFR is placed before dense geometric prediction to combine global structural attention with local weak-texture enhancement. Second, PGSA is inserted into Patch-PnP to relate downsampled geometric regions before final pose regression. Dense supervision is obtained from a Blender-based rendering and annotation process that provides masks, model-coordinate maps, camera intrinsics, and 6D pose labels. On the self-built spacecraft dataset, GAP-GDRNet achieves a rotation error of $1.96^\circ$, a translation error of 0.0165 m, and 95.16\% ADD@0.02 m, outperforming the reproduced GDR-Net baseline by 3.88 percentage points while running at 35.97 FPS. Tests on T-LESS and LM-O further show consistent gains over the reproduced baseline on textureless and occluded non-spacecraft objects. -
arXiv:2607.02300v2 Announce Type: replace Abstract: In the automotive domain, in-car scene understanding (ISU) enables the detection of safety-critical events, such as driver distraction, and supports drivers or passengers by analyzing the in-car scene and adapting the...
arXiv:2607.02300v2 Announce Type: replace Abstract: In the automotive domain, in-car scene understanding (ISU) enables the detection of safety-critical events, such as driver distraction, and supports drivers or passengers by analyzing the in-car scene and adapting the environment (e.g., ambient lighting). The industry is increasingly exploring vision-language models (VLMs) to interpret camera-recorded in-car scenes and extract information for downstream reasoning tasks. However, VLMs may generate incomplete, erroneous, or misleading scene descriptions, highlighting the need for systematic testing. Collecting real in-vehicle data is costly, difficult to scale, and often infeasible, particularly in early design stages. In this paper, we present ISU-Test, an automated testing approach that combines rendering-based scene generation with search-based testing to evaluate ISU systems. By framing testing as an optimization problem and systematically modifying scene parameters, our method generates diverse in-car scenarios and explores a wide range of configurations. We evaluate ISU-Test on both an industrial prototype and open-source VLMs across two case studies: question answering and captioning, comparing against randomized scenario generation. Results show that ISU-Test significantly outperforms the baseline, achieving up to 10 times higher failure rates and up to 3.6 times higher failure coverage. -
arXiv:2606.30308v2 Announce Type: replace Abstract: 4D hand motion reconstruction from egocentric video is bottlenecked by clear limitations of existing methods: image-based pipelines depend on a detector that fails under heavy occlusion, while video-based methods rely on...
arXiv:2606.30308v2 Announce Type: replace Abstract: 4D hand motion reconstruction from egocentric video is bottlenecked by clear limitations of existing methods: image-based pipelines depend on a detector that fails under heavy occlusion, while video-based methods rely on temporal modules learned only from scarce hand-pose annotations, a narrow signal insufficient to model motion dynamics, occlusion reasoning, and hand-object interaction. These capabilities, however, are exactly what video generative models must implicitly acquire when trained to synthesize coherent video at internet scale. Motivated by this, we present ViDiHand, which leverages the representations of a pretrained video diffusion model to reconstruct 4D two-hand pose. We adapt it via a hand-overlay rendering objective that specializes its features for hands while preserving its world priors. A decoder then recovers metric-scale pose from the adapted features. The whole pipeline operates directly on full frames--no detector, no infiller, and no test-time optimization. On ARCTIC, HOT3D, and HOI4D, ViDiHand substantially outperforms prior methods, establishing video diffusion models as a powerful new foundation for hand motion reconstruction and a promising route to scalable in-the-wild data collection for embodied AI. Project page: https://vidihand.github.io. -
arXiv:2606.29845v2 Announce Type: replace Abstract: Flicker-banding (FB), arises from temporal aliasing between a camera's rolling shutter and a display's brightness modulation, degrading screen-captured image readability with color shifts and jagged patterns. Existing...
arXiv:2606.29845v2 Announce Type: replace Abstract: Flicker-banding (FB), arises from temporal aliasing between a camera's rolling shutter and a display's brightness modulation, degrading screen-captured image readability with color shifts and jagged patterns. Existing single-frame methods with simplified parametric stripe models cannot reliably distinguish these artifacts from genuine texture. To address this, we conduct a systematic analysis of complex FB morphologies and reveal their significant variation across exposure settings, motivating a multi-frame bracketed RAW restoration paradigm. We construct Bricker, a synthetic-real bracketed RAW dataset built via ray-tracing-based physical simulation and automated multi-exposure capture tool. We further propose BRACE: Bracketed RAW Flicker-Banding Removal, a multi-frame restoration model that utilizes frequency-aware banding prior and a multi-scale spatial cross-attention modulator (MSCAM) for cross-exposure spatial fusion. We also introduce the Stripe Frequency Consistency (SFC) metric to evaluate banding removal. Experiments demonstrate state-of-the-art performance on both synthetic and real benchmarks. Our dataset and code are available at: https://github.com/ZZH-qwq/BRACE. -
arXiv:2606.27071v2 Announce Type: replace Abstract: Panoramic sensing offers wide field-of-view coverage, yet 3D reconstruction from sparse panoramas remains challenging under rotation-dominant, weak-parallax motion. In such regimes, SfM/SLAM initialization is often...
arXiv:2606.27071v2 Announce Type: replace Abstract: Panoramic sensing offers wide field-of-view coverage, yet 3D reconstruction from sparse panoramas remains challenging under rotation-dominant, weak-parallax motion. In such regimes, SfM/SLAM initialization is often ill-conditioned and unreliable. We present PanoImager, an SfM-free framework that combines feed-forward pose/depth priors, geometry-conditioned diffusion view completion, and depth-guided 3DGS optimization. Given only a few panoramic images, PanoImager decomposes them into local perspective views, synthesizes auxiliary observations to enrich sparse evidence, and stabilizes Gaussian optimization for improved cross-view consistency. Experiments on multiple benchmarks show improved stability under extreme sparsity, suggesting PanoImager as an offline/background component for map refinement when SfM/SLAM fails to initialize. -
arXiv:2606.26687v2 Announce Type: replace Abstract: In industrial environments, new product categories arrive sequentially, requiring continual anomaly detection without access to past data. Normalizing Flows (NFs) provide exact density estimation but suffer from catastrophic...
arXiv:2606.26687v2 Announce Type: replace Abstract: In industrial environments, new product categories arrive sequentially, requiring continual anomaly detection without access to past data. Normalizing Flows (NFs) provide exact density estimation but suffer from catastrophic forgetting as parameter updates across tasks distort the density manifold. While parameter isolation can prevent interference, it must preserve the strict invertibility and Jacobian validity of NFs. To satisfy these requirements, we exploit the inherent property that affine coupling layers maintain transformation validity regardless of subnet parameterization. Based on this, we propose DeCoFlow, which decomposes subnets into a frozen universal base and task-specific low-rank adapters to isolate updates. We further introduce Task-Specific Alignment, Auxiliary Coupling Layers, and Tail-Aware Loss to compensate for frozen-base rigidity. DeCoFlow achieves state-of-the-art image-level AUROCs of 98.40% on MVTec-AD and 93.00% on VisA, while maintaining parameter-level zero forgetting (0.00% FM under correct routing) with only 2.27M parameters per task. -
arXiv:2606.24477v2 Announce Type: replace Abstract: Video large language models (LLMs) are often constrained by computation and memory budgets, leading them to use reduced frame rates and spatial resolutions, which may cause them to miss critical information for question...
arXiv:2606.24477v2 Announce Type: replace Abstract: Video large language models (LLMs) are often constrained by computation and memory budgets, leading them to use reduced frame rates and spatial resolutions, which may cause them to miss critical information for question answering (QA). A practical and efficient solution is a two-stage paradigm: first perform coarse video understanding to localize relevant segments, and then re-watch these segments at higher temporal or spatial fidelity. In this paper, we present video-SALMONN-R$^3$, the first end-to-end video-LLM that enables re-watch through reinforcement learning without relying on chain-of-thought (CoT) cold-start. This design removes the need for costly CoT data annotations and avoids CoT-based supervised fine-tuning (SFT), which can otherwise degrade the pretrained video understanding abilities. To address the mismatch between the reasoning-first behavior induced by re-watch and the answer-first tendency of pretrained video-LLMs, we propose a re-answer strategy, in which the model first produces a direct answer in the first watch and then refines it after re-watching. Finally, to improve question adherence during re-watching, we propose a re-ask mechanism that re-injects the query when revisiting localized segments. Experimental results show that video-SALMONN-R$^3$ consistently outperforms both the base model and the QA-SFT baseline, while surpassing prior re-watch-based approaches with significantly lower computational cost. Code, models, and data will be publicly released upon acceptance. -
arXiv:2606.17482v2 Announce Type: replace Abstract: Generating adversarial driving scenarios is critical for evaluating and improving autonomous vehicle decision-making systems in simulation. Recent approaches rely primarily on the prior knowledge of Large Language Models and...
arXiv:2606.17482v2 Announce Type: replace Abstract: Generating adversarial driving scenarios is critical for evaluating and improving autonomous vehicle decision-making systems in simulation. Recent approaches rely primarily on the prior knowledge of Large Language Models and Vision-Language Models to generate driving scenarios procedurally. We argue that adversarial scenes should be generated based on the failure diagnosis (e.g., indecisiveness, multi-frame inconsistency) of the driving policy to specifically address the policy's weaknesses instead of relying on prior assumptions. In this paper, we propose SPHINX, a closed-loop framework for adversarial scenario synthesis guided by a simple principle: first explain, then explore. Beyond blindly exploring the scenario space, SPHINX leverages explainable artificial intelligence methods to analyze the policy, identifying key visual concepts and their influence on policy outputs, and the uncertainty of the decisions. Given the interpretable evidence extracted from the policy's own decision process, we use a vision language model to rationalize and criticize failure modes of the current policy. These critics are then used to generate targeted adversarial scenarios for policy retraining and improvement. We demonstrate that SPHINX can highlight an interpretable account of policy failures while other adversarial scene generation cannot. Across the evaluated benchmarks and test suites, SPHINX can be applied to diverse state-of-the-art autonomous vehicle architectures and yields consistent robustness improvements over existing scenario-generation methods. -
arXiv:2606.15920v2 Announce Type: replace Abstract: Reinforcement learning for multimodal large language models (MLLMs) is often hindered by severe reward sparsity in complex reasoning tasks. This challenge is particularly pronounced in human-centered scenarios involving...
arXiv:2606.15920v2 Announce Type: replace Abstract: Reinforcement learning for multimodal large language models (MLLMs) is often hindered by severe reward sparsity in complex reasoning tasks. This challenge is particularly pronounced in human-centered scenarios involving states, emotions, intentions, and behaviors, where heterogeneous multimodal signals and subjective human factors make high-quality chain-of-thought (CoT) annotations expensive and difficult to obtain. Although many multimodal datasets provide expert-annotated ground-truth labels, directly using these labels for supervised fine-tuning may encourage shortcut learning in multimodal perception and provides limited transparency for safety-critical human--AI interaction. To address these limitations, we propose OmniOPSD, a Rationale-Privileged On-Policy Self-Distillation framework that uses frontier-generated rationales as teacher-side privileged evidence rather than student imitation targets. OmniOPSD uses frontier-generated evidence-aware rationales only as training-time privileged evidence context for a local teacher. The student samples its own rollout from the original multimodal input, while the rationale-privileged teacher scores the same tokens and provides dense token-level supervision. Thus, the student learns on its own trajectory distribution without directly imitating frontier-model completions, and inference requires no labels, rationales, CoT annotations, or closed-source model access. Experiments on MER-UniBench show that OmniOPSD achieves state-of-the-art performance with an average score of $84.19$, and ablations further support the value of rationale-privileged teacher guidance. -
arXiv:2606.13033v3 Announce Type: replace Abstract: In multi-object tracking, most frames are easy for a lightweight base tracker while a small fraction is intrinsically hard. Video object segmentation (VOS) models can often preserve identity through the hard frames where the...
arXiv:2606.13033v3 Announce Type: replace Abstract: In multi-object tracking, most frames are easy for a lightweight base tracker while a small fraction is intrinsically hard. Video object segmentation (VOS) models can often preserve identity through the hard frames where the base tracker fails, but they are much more expensive in compute and memory. We propose selective mask propagation, a tracking algorithm that dispatches from a base tracker to a VOS model only on windows where an assignment-uncertainty signal fires. The base tracker's output is modified only when the VOS model makes a confident prediction that contradicts the base tracker's identity assignment; weak or inconclusive predictions preserve the base output. The method is training-free, treats both the base tracker and the VOS model as black boxes, and can benefit from replacing the VOS component with a more capable model. On DanceTrack, selective mask propagation significantly improves three different base trackers. On SportsMOT, where identity preservation is central to sports analytics, SAM 3-Deep-EIoU with global track association achieves state-of-the-art performance on the benchmark with 87.2 HOTA. -
arXiv:2606.12886v2 Announce Type: replace Abstract: Interleaved thinking, where a unified multimodal model alternates between textual reasoning and visual generation, has shown promise on spatial and physical tasks. However, in complex long-chain scenarios, we identify a...
arXiv:2606.12886v2 Announce Type: replace Abstract: Interleaved thinking, where a unified multimodal model alternates between textual reasoning and visual generation, has shown promise on spatial and physical tasks. However, in complex long-chain scenarios, we identify a fundamental failure mode: generated images diverge from the textual context while subsequent text ignores the visual evidence, causing the two modalities to alternate without genuinely informing each other. We term this Modal Isolation and attribute it to compounding information loss at modality boundaries. We decompose each reasoning cycle into atomic operations and define modality transition loss, quantifying cross-modal hallucination (text-to-image) and visual utilization deficit (image-to-text) at each boundary. We propose MoTiF (Modality Tiransition Fidelity), a two-stage training framework that directly optimizes these transitions: Reflective SFT trains the model to detect and recover from erroneous visual outputs; Flow-GRPO improves image generation fidelity via reinforcement learning. All training signals in MoTiF derive from transition-level fidelity rather than end-task accuracy. Across four visual puzzle benchmarks, this transition-level supervision substantially improves both cross-modal coherence and final task accuracy. The results demonstrate that effective interleaved reasoning requires explicit structural supervision at modality boundaries, not merely scaling or end-task optimization. -
arXiv:2606.06379v2 Announce Type: replace Abstract: Medical vision-language models (VLMs) have shown increasing potential for clinical image interpretation, including lesion detection and report generation. However, their practical utility remains limited by insufficient...
arXiv:2606.06379v2 Announce Type: replace Abstract: Medical vision-language models (VLMs) have shown increasing potential for clinical image interpretation, including lesion detection and report generation. However, their practical utility remains limited by insufficient sensitivity to subtle lesions, whose visual evidence is often sparse, low-contrast, and embedded within complex anatomical context. As local visual tokens are aggregated, these weak lesion cues can become underrepresented in global image representations, making them difficult for medical VLMs to recognize. Existing efforts to improve lesion sensitivity mainly rely on medical-domain vision-encoder pre-training, clinical-term-guided alignment, or trainable pathological representation enhancement. Although effective, these approaches usually require additional training or model-specific adaptation and may overfit to particular disease morphologies, limiting their applicability to frozen medical VLMs. To address these limitations, we propose EasyLens, a training-free plug-and-play subtle-lesion representation amplifier for medical VLMs. EasyLens first constructs EasyBank, a pathology-anatomy prototype space that provides lesion-related prototypes and anatomy-aware normal references for comparing suspicious patches against both pathological and normal anatomical patterns. To avoid blindly amplifying normal tissues, EasyTag selects lesion-relevant patches through counterfactual prototype reasoning. To counteract the dilution of subtle lesion cues in global image representations, EasyAmplifier strengthens the selected lesion-relevant patch representations through morphology-guided residual enhancement, thereby increasing their contribution to the global image embedding. Experiments on multiple medical image datasets and frozen medical VLM backbones show that EasyLens improves subtle-lesion detection and outperforms existing encoder-enhancement baselines. -
arXiv:2605.24602v3 Announce Type: replace Abstract: Multimodal large language models (MLLMs) frequently suffer from object hallucinations, yet the visual perceptual mechanism underlying this failure remains poorly understood. In this work, we reveal that hallucinations are...
arXiv:2605.24602v3 Announce Type: replace Abstract: Multimodal large language models (MLLMs) frequently suffer from object hallucinations, yet the visual perceptual mechanism underlying this failure remains poorly understood. In this work, we reveal that hallucinations are strongly associated with a human-like attention distraction phenomenon, where humans under divided focus experience degraded visual clarity and produce inaccurate descriptions, while in models the same mechanism manifests as spatial inconsistency in multi-head attention and temporal fading of attention to image tokens during decoding. We further provide theoretical insights that attention dispersion increases model complexity and degrades classification generalization. Motivated by these findings, we propose an Attention-Focused Approach for Improved Image Perception (AFIP), which corrects attention distraction via cross-head attention enrichment and reinforces visual grounding through dynamic historical attention enhancement. Extensive experiments on multiple benchmarks and models validate the effectiveness of AFIP without additional training. Code is available at: https://github.com/MIKUZ12/AFIP. -
arXiv:2605.21917v2 Announce Type: replace Abstract: Training Vision Language Models (VLMs) for video event reasoning requires high-quality structured annotations capturing not only what happened, but when, where, why, and with what consequence, at a scale manual labelling...
arXiv:2605.21917v2 Announce Type: replace Abstract: Training Vision Language Models (VLMs) for video event reasoning requires high-quality structured annotations capturing not only what happened, but when, where, why, and with what consequence, at a scale manual labelling cannot support. We present MAVEN (Multi-stage Agentic Video Event aNnotation), a multi-stage agentic pipeline that turns raw videos into multi-task training data with Chain-of-Thought (CoT) reasoning traces, organized around a designated Event of Focus. At its core, MAVEN synthesizes a Multi-Scale Spatio-Temporal Event Description (MSTED) from three complementary caption levels; this explicit intermediate serves as the sole input to downstream Q&A generation across multiple task formats. Crucially, MAVEN supports agent-driven domain adaptation: given a new video dataset and target question examples, the agent redesigns all prompts top-down without manual re-engineering. A hierarchical refinement loop further classifies annotation errors against a taxonomy, traces root causes to the originating pipeline stage, and applies targeted edits that rewrite prompts or modify the pipeline structure itself, iteratively improving data quality. We apply MAVEN to label over 5,300 traffic videos and fine-tune Cosmos-Reason2-8B on the resulting data. On a private CCTV evaluation set, fine-tuning surpasses both Gemini 2.5 Pro and 3.1 Flash, including a $+38.8$-point gain in MCQ accuracy over zero-shot. On AccidentBench, CCTV-only training lifts Cosmos-Reason2 by $+10.7$ MCQ points and matches Gemini 2.5 Pro despite seeing no dashcam videos; adding agent-adapted dashcam annotations narrows the gap to Gemini 3.1 Flash, and RL post-training pushes overall performance past both Gemini baselines. Qualitative results on warehouse surveillance and public safety videos further show the agentic workflow readily adapts the pipeline to new domains. -
arXiv:2604.19480v2 Announce Type: replace Abstract: While foundation models drive steady progress in image segmentation and diffusion algorithms compose always more realistic images, the seemingly simple problem of identifying recurrent patterns in a collection of images...
arXiv:2604.19480v2 Announce Type: replace Abstract: While foundation models drive steady progress in image segmentation and diffusion algorithms compose always more realistic images, the seemingly simple problem of identifying recurrent patterns in a collection of images remains very much open. In this paper, we focus on sprite-based image decomposition models, which have shown some promise for clustering and image decomposition and are appealing because of their high interpretability. These models come in different flavors, need to be tailored to specific datasets, and struggle to scale to images with many objects. We dive into the details of their design, identify their core components, and perform an extensive analysis on clustering benchmarks. We leverage this analysis to propose a deep sprite-based image decomposition method that performs on par with state-of-the-art unsupervised class-aware image segmentation methods on the standard CLEVR benchmark, scales linearly with the number of objects, identifies explicitly object categories, and fully models images in an easily interpretable way. -
arXiv:2604.11530v3 Announce Type: replace Abstract: Vision-Language Models (VLMs) have revolutionized multi-modal learning by jointly processing visual and textual information. Yet, they face significant challenges due to the high computational and memory demands of...
arXiv:2604.11530v3 Announce Type: replace Abstract: Vision-Language Models (VLMs) have revolutionized multi-modal learning by jointly processing visual and textual information. Yet, they face significant challenges due to the high computational and memory demands of processing long sequences of vision tokens. Many existing methods rely on local heuristics, such as attention scores or token norms. However, these criteria suffer from positional bias and information dispersion, limiting their ability to preserve essential content at high pruning ratios and leading to performance degradation on visually detailed images. To address these issues, we propose SVD-Prune, a training-free, plug-and-play token pruning method based on Singular Value Decomposition. It decomposes the vision token feature matrix and selects the top-k tokens using statistical leverage scores, ensuring only tokens contributing most to the dominant global variance are preserved. Experiments show that SVD-Prune consistently outperforms prior pruning methods under extreme vision token budgets, maintaining strong performance even with 32 and 16 vision tokens. -
arXiv:2604.05182v2 Announce Type: replace Abstract: We introduce the Large Sparse Reconstruction Model to study how scaling transformer context windows affects feed-forward 3D reconstruction. Although recent object-centric feed-forward methods produce robust, high-quality...
arXiv:2604.05182v2 Announce Type: replace Abstract: We introduce the Large Sparse Reconstruction Model to study how scaling transformer context windows affects feed-forward 3D reconstruction. Although recent object-centric feed-forward methods produce robust, high-quality reconstructions, they still lag behind dense-view optimization in recovering fine-grained texture and appearance. We show that expanding the context window -- by substantially increasing the number of active object and image tokens -- narrows this gap and enables high-fidelity 3D object reconstruction and inverse rendering. To scale effectively, we adapt native sparse attention for 3D reconstruction with three key contributions: (1) an efficient coarse-to-fine pipeline that focuses computation on informative regions by predicting sparse high-resolution residuals; (2) a 3D-aware spatial routing mechanism that establishes accurate 2D-3D correspondences using explicit geometric distances rather than standard attention scores; and (3) a custom block-aware sequence-parallel strategy with an All-gather-KV protocol to balance dynamic, sparse workloads across GPUs. As a result, LSRM handles 20x more object tokens and >2x more image tokens than prior state-of-the-art (SOTA) methods. Extensive evaluations on standard novel-view synthesis benchmarks show substantial gains over the current SOTA, yielding >2.4dB higher PSNR and >40% lower LPIPS. Furthermore, when extending LSRM to inverse rendering, qualitative and quantitative evaluations on widely used benchmarks demonstrate consistent improvements in texture and geometry details, achieving an LPIPS that matches or exceeds that of SOTA dense-view optimization methods. Code and model weights are available on our project page. -
arXiv:2604.01388v2 Announce Type: replace Abstract: Recent advancements in open-vocabulary 3D scene understanding heavily rely on 3D Gaussian Splatting (3DGS) to register vision-language features into 3D space. However, we identify two critical limitations in these...
arXiv:2604.01388v2 Announce Type: replace Abstract: Recent advancements in open-vocabulary 3D scene understanding heavily rely on 3D Gaussian Splatting (3DGS) to register vision-language features into 3D space. However, we identify two critical limitations in these approaches: the spatial ambiguity arising from unstructured, overlapping Gaussians which necessitates probabilistic feature registration, and the multi-level semantic ambiguity caused by pooling features over object-level masks, which dilutes fine-grained details. To address these challenges, we present a novel framework that leverages Sparse Voxel Rasterization (SVRaster) as a structured, disjoint geometry representation. By regularizing SVRaster with monocular depth and normal priors, we establish a stable geometric foundation. This enables a deterministic, confidence-aware feature registration process and suppresses the semantic bleeding artifact common in 3DGS. Furthermore, we resolve multi-level ambiguity by exploiting the emerging dense alignment properties of the AM-RADIO foundation model, avoiding the computational overhead of hierarchical training methods. Our approach achieves state-of-the-art performance on Open Vocabulary Point Cloud Understanding, and highly competitive results on 3D and 2D Object Retrieval benchmarks. -
arXiv:2604.01204v3 Announce Type: replace Abstract: Primitive-based methods such as 3D Gaussian Splatting have recently become the state-of-the-art for novel-view synthesis and related reconstruction tasks. Compared to neural fields, these representations are more flexible,...
arXiv:2604.01204v3 Announce Type: replace Abstract: Primitive-based methods such as 3D Gaussian Splatting have recently become the state-of-the-art for novel-view synthesis and related reconstruction tasks. Compared to neural fields, these representations are more flexible, adaptive, and scale better to large scenes. However, the limited expressivity of individual primitives makes modeling high-frequency detail challenging. We introduce Neural Harmonic Textures, a neural representation approach that anchors latent feature vectors on a virtual scaffold surrounding each primitive. These features are interpolated within the primitive at ray intersection points. Inspired by Fourier analysis, we apply periodic activations to the interpolated features, turning alpha blending into a weighted sum of harmonic components. The resulting signal is then decoded in a single deferred pass using a small neural network, significantly reducing computational cost. Neural Harmonic Textures yield state-of-the-art results in real-time novel view synthesis while bridging the gap between primitive- and neural-field-based reconstruction. Our method integrates seamlessly into existing primitive-based pipelines such as 3DGUT, Triangle Splatting, and 2DGS. We further demonstrate its generality with applications to 2D image fitting and semantic reconstruction. -
arXiv:2603.13994v3 Announce Type: replace Abstract: Vision foundation models trained with self-supervised objectives achieve strong performance across diverse tasks and exhibit emergent object segmentation properties. However, their alignment with human object perception...
arXiv:2603.13994v3 Announce Type: replace Abstract: Vision foundation models trained with self-supervised objectives achieve strong performance across diverse tasks and exhibit emergent object segmentation properties. However, their alignment with human object perception remains poorly understood. Here, we introduce a behavioral benchmark in which participants make same/different object judgments for dot pairs on naturalistic scenes, scaling up a classical psychophysics paradigm to over 1000 trials. We test a diverse set of vision models using a simple readout from their representations to predict subjects' reaction times. We observe a steady improvement across model generations, with both architecture and training objective contributing to alignment, and transformer-based models trained with the DINO self-supervised objective showing the strongest performance. To investigate the source of this improvement, we propose a novel metric to quantify the object-centric component of representations by measuring patch similarity within and between objects. Across models, stronger object-centric structure predicts human segmentation behavior more accurately. We further show that matching the Gram matrix of supervised transformer models, capturing similarity structure across image patches, with that of a self-supervised model through distillation improves their alignment with human behavior, converging with the prior finding that Gram anchoring improves DINOv3's feature quality. Together, these results demonstrate that self-supervised vision models capture object structure in a behaviorally human-like manner, and that Gram matrix structure plays a role in driving perceptual alignment. -
arXiv:2603.12478v2 Announce Type: replace Abstract: Multimodal instruction tuning is often compute-inefficient because training budgets are spread across large mixed image-video pools whose utility is highly uneven. We present Goal-Driven Data Optimization (GDO), a framework...
arXiv:2603.12478v2 Announce Type: replace Abstract: Multimodal instruction tuning is often compute-inefficient because training budgets are spread across large mixed image-video pools whose utility is highly uneven. We present Goal-Driven Data Optimization (GDO), a framework that computes six sample descriptors for each candidate and constructs optimized 1$\times$ training subsets for different goals. Under a fixed one-epoch Qwen3-VL-8B-Instruct training and evaluation recipe on 8 H20 GPUs, GDO uses far fewer training samples than the Uni-10x baseline while converging faster and achieving higher accuracy. Relative to the fixed 512k-sample Uni-10x baseline, GDO reaches the Uni-10x reference after 35.4k samples on MVBench, 26.6k on VideoMME, 27.3k on MLVU, and 34.7k on LVBench, while improving Accuracy by +1.38, +1.67, +3.08, and +0.84 percentage points, respectively. The gains are largest on MVBench and MLVU, while LVBench improves more modestly, consistent with its ultra-long-video setting and the mismatch between that benchmark and the short-video/image-dominant training pool. Across MinLoss, Diverse, Temp, and Temp+, stronger temporal emphasis yields steadily better long-video understanding behavior. Overall, GDO provides a goal-driven data optimization framework that enables faster convergence with fewer training samples under a fixed training protocol. Code is available at https://github.com/rujiewu/GDO. -
arXiv:2602.13376v2 Announce Type: replace Abstract: Vision-Language Models (VLMs) are increasingly used in document processing pipelines to convert flowchart images into structured code (e.g., Mermaid). In production, these systems process arbitrary inputs for which no...
arXiv:2602.13376v2 Announce Type: replace Abstract: Vision-Language Models (VLMs) are increasingly used in document processing pipelines to convert flowchart images into structured code (e.g., Mermaid). In production, these systems process arbitrary inputs for which no ground-truth code exists, making output quality difficult to assess. We propose a reference-free evaluation framework that monitors flowchart image-to-code generation quality at inference time, using only the input image and the generated output. The framework introduces two automated metrics: $\text{Recall}{\text{OCR}}$, which estimates content coverage by extracting text from the input image via OCR as a proxy reference, and $\text{Precision}{\text{VE}}$, which detects hallucinated elements through Visual Entailment against the original image. Their harmonic mean, $\text{F1}{\text{OCR-VE}}$, provides a unified quality score. Validation on the FlowVQA dataset shows strong agreement with ground-truth metrics (average Pearson's $r = 0.97$, $0.91$, and $0.94$ for Recall, Precision, and F1, respectively), confirming the framework's reliability as a practical, reference-free alternative for continuous quality monitoring in production settings. -
arXiv:2602.11117v2 Announce Type: replace Abstract: We present HairWeaver, a diffusion-based pipeline that animates a single human image with realistic and expressive hair dynamics. While existing methods successfully control body pose, they lack specific control over hair,...
arXiv:2602.11117v2 Announce Type: replace Abstract: We present HairWeaver, a diffusion-based pipeline that animates a single human image with realistic and expressive hair dynamics. While existing methods successfully control body pose, they lack specific control over hair, and as a result, fail to capture the intricate hair motions, resulting in stiff and unrealistic animations. HairWeaver overcomes this limitation using two specialized modules: a Motion-Context-LoRA to integrate motion conditions and a Style-Alignment-LoRA to preserve the subject's photoreal appearance across different data domains. These lightweight components are designed to guide a video diffusion backbone while maintaining its core generative capabilities. By training on a specialized dataset of dynamic human motion generated from a CG simulator, HairWeaver affords fine control over hair motion and ultimately learns to produce highly realistic hair that responds naturally to movement. Comprehensive evaluations demonstrate that our approach sets a new state of the art, producing lifelike human hair animations with dynamic details. -
arXiv:2601.14584v2 Announce Type: replace Abstract: Accurately modeling longitudinal brain MRI progression is crucial for understanding neurodegenerative diseases and predicting individualized structural changes. Existing state-of-the-art approaches, such as Brain Latent...
arXiv:2601.14584v2 Announce Type: replace Abstract: Accurately modeling longitudinal brain MRI progression is crucial for understanding neurodegenerative diseases and predicting individualized structural changes. Existing state-of-the-art approaches, such as Brain Latent Progression (BrLP), often use multi-stage training pipelines with auxiliary conditioning modules but suffer from architectural complexity, suboptimal use of conditional clinical covariates, and limited guarantees of anatomical consistency. We propose Anatomically Guided Latent Diffusion Model (AG-LDM), a segmentation-guided framework that enforces anatomically consistent progression while substantially simplifying the training pipeline. AG-LDM conditions latent diffusion by directly fusing baseline anatomy, noisy follow-up states, and clinical covariates at the input level, a strategy that avoids auxiliary control networks by learning a unified, end-to-end model that represents both anatomy and progression. A lightweight 3D tissue segmentation model (WarpSeg) provides explicit anatomical supervision during both autoencoder fine-tuning and diffusion model training, ensuring consistent brain tissue boundaries and morphometric fidelity. Experiments on 31,713 ADNI longitudinal pairs and zero-shot evaluation on OASIS-3 demonstrate that AG-LDM matches or surpasses more complex diffusion models, achieving highly competitive image quality and 15-20% reduction in volumetric errors in generated images. AG-LDM also exhibits markedly stronger utilization of temporal and clinical covariates (3.5-31.5x higher covariate sensitivity than BrLP) and generates biologically plausible counterfactual trajectories, accurately capturing hallmarks of Alzheimer's progression such as limbic atrophy and ventricular expansion. These results highlight AG-LDM as an efficient, anatomically grounded framework for reliable brain MRI progression modeling. -
arXiv:2601.02918v3 Announce Type: replace Abstract: Image Quality Assessment (IQA) is a long-standing problem in computer vision. Previous methods typically focus on predicting numerical scores without explanation or providing low-level descriptions lacking precise scores....
arXiv:2601.02918v3 Announce Type: replace Abstract: Image Quality Assessment (IQA) is a long-standing problem in computer vision. Previous methods typically focus on predicting numerical scores without explanation or providing low-level descriptions lacking precise scores. Recent reasoning-based vision language models (VLMs) have shown strong potential for IQA by jointly generating quality descriptions and scores. However, existing VLM-based IQA methods often suffer from unreliable reasoning due to their limited capability of integrating visual and textual cues. In this work, we introduce Zoom-IQA, a VLM-based IQA model to explicitly emulate key cognitive behaviors: uncertainty awareness, region reasoning, and iterative refinement. Specifically, we present a two-stage training pipeline: 1) supervised fine-tuning (SFT) on our Grounded-Rationale-IQA (GR-IQA) dataset to teach the model to ground its assessments in key regions, and 2) reinforcement learning (RL) for dynamic policy exploration, stabilized by our KL-Coverage regularizer to prevent reasoning and scoring diversity collapse, with a Progressive Re-sampling Strategy for mitigating annotation bias. Extensive experiments show that Zoom-IQA achieves improved robustness, explainability, and generalization. The application to downstream tasks, such as image restoration, further demonstrates the effectiveness of Zoom-IQA. -
arXiv:2601.01406v2 Announce Type: replace Abstract: Face super-resolution aims to recover high-quality facial images from severely degraded low-resolution inputs, but remains challenging due to the loss of fine structural details and identity-specific features. This work...
arXiv:2601.01406v2 Announce Type: replace Abstract: Face super-resolution aims to recover high-quality facial images from severely degraded low-resolution inputs, but remains challenging due to the loss of fine structural details and identity-specific features. This work introduces SwinIFS, a landmark-guided super-resolution framework that integrates structural priors with hierarchical attention mechanisms to achieve identity-preserving reconstruction at both moderate and extreme upscaling factors. The method incorporates dense Gaussian heatmaps of key facial landmarks into the input representation, enabling the network to focus on semantically important facial regions from the earliest stages of processing. A compact Swin Transformer backbone is employed to capture long-range contextual information while preserving local geometry, allowing the model to restore subtle facial textures and maintain global structural consistency. Extensive experiments on the CelebA benchmark demonstrate that SwinIFS achieves superior perceptual quality, sharper reconstructions, and improved identity retention; it consistently produces more photorealistic results and exhibits strong performance even under $8\times$ magnification, where most methods fail to recover meaningful structure. SwinIFS also provides an advantageous balance between reconstruction accuracy and computational efficiency, making it suitable for real-world applications in facial enhancement, surveillance, and digital restoration. Our code, model weights, and results are available at https://github.com/Habiba123-stack/SwinIFS. -
arXiv:2512.21414v2 Announce Type: replace Abstract: Recent tool-use frameworks powered by vision-language models (VLMs) improve image understanding by grounding model predictions with specialized tools. Broadly, these frameworks leverage VLMs and a pre-specified toolbox to...
arXiv:2512.21414v2 Announce Type: replace Abstract: Recent tool-use frameworks powered by vision-language models (VLMs) improve image understanding by grounding model predictions with specialized tools. Broadly, these frameworks leverage VLMs and a pre-specified toolbox to decompose the prediction task into multiple tool calls (often deep learning models) which are composed to make a prediction. The dominant approach to composing tools is using text, via function calls embedded in VLM-generated code or natural language. However, these methods often perform poorly on medical image understanding, where salient information is encoded as spatially-localized features that are difficult to compose or fuse via text alone. To address this, we propose a tool-use framework for medical image understanding called the Tool Bottleneck Framework (TBF), which composes VLM-selected tools using a learned Tool Bottleneck Model (TBM). For a given image and task, TBF leverages an off-the-shelf medical VLM to select tools from a toolbox that each extract clinically-relevant features. Instead of text-based composition, these tools are composed by the TBM, which computes and fuses the tool outputs using a neural network before outputting the final prediction. We propose a simple and effective strategy for TBMs to make predictions with any arbitrary VLM tool selection. Overall, our framework not only improves tool-use in medical imaging contexts, but also yields more interpretable, clinically-grounded predictors. We evaluate TBF on tasks in histopathology and dermatology and find that these advantages enable our framework to perform on par with or better than deep learning-based classifiers, VLMs, and state-of-the-art tool-use frameworks, with particular gains in data-limited regimes. The project details and the code are available at https://christinaliu2020.github.io/tbm/. -
arXiv:2512.15138v2 Announce Type: replace Abstract: Reference-guided instance editing is fundamentally limited by semantic entanglement, where a reference's intrinsic appearance is intertwined with its extrinsic attributes. The key challenge lies in disentangling what...
arXiv:2512.15138v2 Announce Type: replace Abstract: Reference-guided instance editing is fundamentally limited by semantic entanglement, where a reference's intrinsic appearance is intertwined with its extrinsic attributes. The key challenge lies in disentangling what information should be borrowed from the reference, and determining how to apply it appropriately to the target. To tackle this challenge, we propose GENIE, a Generalizable Instance Editing framework capable of achieving explicit disentanglement. GENIE first corrects spatial misalignments with a Spatial Alignment Module (SAM). Then, an Adaptive Residual Scaling Module (ARSM) learns what to borrow by amplifying salient intrinsic cues while suppressing extrinsic attributes, while a Progressive Attention Fusion (PAF) mechanism learns how to render this appearance onto the target, preserving its structure. Extensive experiments on the challenging AnyInsertion dataset demonstrate that GENIE achieves state-of-the-art fidelity and robustness, setting a new standard for disentanglement-based instance editing. -
arXiv:2512.14236v2 Announce Type: replace Abstract: The growing demand for immersive 3D content calls for automated monocular-to-stereo video conversion. We present Elastic3D, a controllable, direct end-to-end method for upgrading a conventional video to a binocular one. Our...
arXiv:2512.14236v2 Announce Type: replace Abstract: The growing demand for immersive 3D content calls for automated monocular-to-stereo video conversion. We present Elastic3D, a controllable, direct end-to-end method for upgrading a conventional video to a binocular one. Our approach, based on (conditional) latent diffusion, avoids artifacts due to explicit depth estimation and warping. The key to its high-quality stereo video output is a novel, guided VAE decoder that ensures sharp and epipolar-consistent stereo video output. Moreover, our method gives the user control over the strength of the stereo effect (more precisely, the disparity range) at inference time, via an intuitive, scalar tuning knob. Experiments on three different datasets of real-world stereo videos show that our method outperforms both traditional warping-based and recent warping-free baselines and sets a new standard for reliable, controllable stereo video conversion. Please check the project page for the video samples https://elastic3d.github.io. -
arXiv:2512.01803v3 Announce Type: replace Abstract: Despite rapid advances in video generative models, robust metrics for evaluating visual and temporal correctness of complex human actions remain elusive. Critically, existing pure-vision encoders and Multimodal Large...
arXiv:2512.01803v3 Announce Type: replace Abstract: Despite rapid advances in video generative models, robust metrics for evaluating visual and temporal correctness of complex human actions remain elusive. Critically, existing pure-vision encoders and Multimodal Large Language Models (MLLMs) are strongly appearance-biased, lack temporal understanding, and thus struggle to discern intricate motion dynamics and anatomical implausibilities in generated videos. We tackle this gap by introducing a novel evaluation metric derived from a learned latent space of real-world human actions. Our method first captures the nuances, constraints, and temporal smoothness of real-world motion by fusing appearance-agnostic human skeletal geometry features with appearance-based features. We posit that this combined feature space provides a robust representation of action plausibility. Given a generated video, our metric quantifies its action quality by measuring the distance between its underlying representations and this learned real-world action distribution. For rigorous validation, we develop a new multi-faceted benchmark specifically designed to probe temporally challenging aspects of human action fidelity. Through extensive experiments, we show that our metric achieves substantial improvement of more than 68% compared to existing state-of-the-art methods on our benchmark, performs competitively on established external benchmarks, and has a stronger correlation with human perception. Our in-depth analysis reveals critical limitations in current video generative models and establishes a new standard for advanced research in video generation. -
arXiv:2511.20644v2 Announce Type: replace Abstract: Spatial reasoning is a critical capability for intelligent robots, yet current vision-language models (VLMs) still fall short of human-level performance in video-based spatial reasoning. This gap mainly stems from two...
arXiv:2511.20644v2 Announce Type: replace Abstract: Spatial reasoning is a critical capability for intelligent robots, yet current vision-language models (VLMs) still fall short of human-level performance in video-based spatial reasoning. This gap mainly stems from two challenges: a semantic-geometric misalignment that prevents consistent 3D understanding, and the absence of persistent memory to retain 3D representation and understanding across frames. To address these limitations, we present VLM$^2$, a Vision-Language Model with persistent Memory for spatial reasoning with a view-consistent, 3D-aware representation purely from 2D videos. Specifically, we incorporate a dual-memory module consisting of a working memory that operates as a sliding window to focus on immediate context, and an episodic memory that consolidates and stores critical information across frames. This design enables bounded and efficient spatial reasoning under a fixed computational cost. Extensive experiments on multiple benchmarks show that VLM$^2$ achieves state-of-the-art performance among video-based models, significantly advancing the frontier of visual-spatial intelligence. -
arXiv:2511.19032v2 Announce Type: replace Abstract: Visual corruptions can change vision--language model (VLM) behavior in ways that top-1 accuracy does not capture. A model may keep the same answer while losing distributional support, or improve accuracy through unstable...
arXiv:2511.19032v2 Announce Type: replace Abstract: Visual corruptions can change vision--language model (VLM) behavior in ways that top-1 accuracy does not capture. A model may keep the same answer while losing distributional support, or improve accuracy through unstable wrong-to-correct changes. We introduce Bench-C, a controlled multiple-choice testbed for studying these effects. It selects semantically diverse samples whose predictions respond to corruption, and evaluates them under 19 corruption types and five severity levels. To measure how corruption changes the option distribution, we introduce the Robustness Alignment Score (RAS), which combines confidence-correctness alignment with uncertainty direction. We further separate originally correct samples from originally wrong samples, and track whether changes are temporary or persistent across severity. Experiments across 13 VLMs reveal a counterintuitive pattern: mild corruptions can improve top-1 accuracy while degrading prediction structure. These failures include silent degradation, erroneous overconfidence, and severity-dependent persistence. Bench-C therefore supports robustness evaluation that goes beyond final answers and attributes where reliability changes occur. Code and data are available at https://github.com/xiangjieSui/Bench-C. -
arXiv:2511.16920v2 Announce Type: replace Abstract: Anomaly generation is often framed as few-shot fine-tuning with anomalous samples, which contradicts the scarcity that motivates generation and tends to overfit category priors. We tackle the setting where no real anomaly...
arXiv:2511.16920v2 Announce Type: replace Abstract: Anomaly generation is often framed as few-shot fine-tuning with anomalous samples, which contradicts the scarcity that motivates generation and tends to overfit category priors. We tackle the setting where no real anomaly samples or training are available. We propose Delta-Denoising (\textbf{DeltaDeno}), a training-free zero-shot anomaly generation method that localizes and edits defects by contrasting two diffusion branches driven by a minimal prompt pair under a shared schedule. By accumulating per-step denoising deltas into an image-specific localization map, we obtain a mask to guide the latent inpainting during later diffusion steps and preserve the surrounding context while generating realistic local defects. To improve stability and control, DeltaDeno performs token-level prompt refinement that aligns shared content and strengthens anomaly tokens, and applies a spatial attention bias restricted to anomaly tokens in the predicted region. Experiments on public datasets show that DeltaDeno achieves great generation, realism and consistent gains in downstream detection performance. Code will be made publicly available at https://github.com/CROVO1026/DeltaDeno. - Loading more…